Jordan Schilling | Technologist, Software Builder, and Engineer
Software engineer focused on automation systems, experimental tools, and developer productivity. Projects, dev logs, and technical writing.
Build notes and progress on a production-style backend platform for simulated game services - focused on DevOps, DevSecOps, observability, and reliability engineering rather than playable game mechanics.
May 31, 2026 - Green-Gated Releases and Blue-Green Deployment Planning
May 30, 2026 - Implementing Observability Across API, Worker, and Gateway
May 27, 2026 - Container Health Checks and Observability Readiness
May 06, 2026 - Tracing the Request Path Through the Matchmaking Stack
Apr 27, 2026 - Adding Health Checks and Matchmaking Endpoints
Apr 24, 2026 - Scaffolding the Monorepo and Local Runtime
Apr 23, 2026 - Planning the Game Services Reliability Platform